Giulia de Giovanelli

Designer and educator passionate about graphic design and experimental publishing. Based in Trentino Alto-Adige, Italy.

1. Active Collective





A lecture and workshop organized for the Studium Generale of the University St.Joost, in collaboration with Naomi de Wit and Philippa Driest

           
        For the Studium Generale we were asked to organize a lesson for the students that explores forms of self-organization as a model for making things together. We decided to divide the lesson in two parts, the first part as a lecture and the second as a workshop or game. During the lecture we illustrated the history of the Association Poortgebouw, which is the place where we live and work on different kinds of social and cultural projects, while we showed some examples of our work. 


001a   group discussion
001b


001c    cooking scheme



001d    main questions

001e    consulting the fortuneteller

          The second part was organized as a small game which would allow the students to imagine their own community. We divided the group in two different teams, each of them with a different case scenario that would give the start to the play. We provide the players with a list of questions, a guideline for shaping the idea and the organizational structure of their house, and a series of empty blueprints to fill in with sketches of the spatial planning. To add a layer of complexity to the game, we included some extra questions to be answered by consulting a gigantic fortune teller.             With this exercise we wanted to trigger some bigger questions on collective management and sustainability of space by allowing the people to fantasize with methods of dealing with legal, political or situational constraints.

001f   the two groups starting instructions


001g    choosing a number from the fortuneteller

Mark